3D Printer – TODO list

  • Create base
  • Finish X and Y axis structure
  • Z platform
  • Access to Oscilloscope. Send email.
  • Linux Driver / Module
  • Program Arduino for communication to Module
  • Investigate different materials that can be used to build 3d Objects
  • Investigate option of turning materials
  • Interaction between Module and Blender / other applications
  • Build own 3D editor?
  • Need GUI properties panel for printing
  • Record expenses (in progress)
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Multi-player 2D Game – Drawings (1)

Map Edit GUI

Introduction

Long Time Ago…

Our civilization kept growing…

Greedy ruled the world…

Greedy ruled the world

Resources started lacking…
[IMAGE]
And a war for them began…
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At the end, the world was destroyed…
[IMAGE]
A wasteland was instead…
[IMAGE]
Life was at the border of extinction…
[IMAGE]
However, some how…
[IMAGE]
Life managed to survive…
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Now, in a new world….
[IMAGE]
Were previous damage still remain …
[IMAGE]
This world shall be explored again…
[IMAGE]
A new cycle has just began…
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Multi-player 2D Game : Introduction’s drawings

  1. Right now, I am working in the introduction of the game by drawing the each scene.
    Later, I will see to find a way to animate them.
  2. I was checking for code and ideas. However, I think it is time for me to begin coding something.
    Sometimes over-preparation  is a way of procrastination. Tomorrow, I am going to do the first lines of code.
  3. I decided to begin working on the map editor first. It is one of the hardest part but after it is done, it would be a great help and experience.
  4. I meet an old friend. He is doing some 3D projects. I told to him about these projects I am doing and seems to be interested. I will send him an email.
  5. I have the drawings of the map editor done so far. Still there are things I need to think about. My objective is to build a very simple, easy to use editor. Especially when I don’t have to much space.
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Searching for open-source images for the 2D game

I found this website:

http://reinerstileset.4players.de/englisch.html

The author, Reiner Prokein, wrote ‘All the graphics, textures and meshes are freeware. Even for commercial Games. I just want my name in the Credits in the commercial case: Reiner “Tiles” Prokein. You can modify my graphics in every needed way to fit it to your needs: size, colour, fileformat, etc., you can reuse the textures’

Thanks Reiner for posting these images on the net, they will save me a lot of time which I need to program and do cinematic for the game.

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