- Create base
- Finish X and Y axis structure
- Z platform
- Access to Oscilloscope. Send email.
- Linux Driver / Module
- Program Arduino for communication to Module
- Investigate different materials that can be used to build 3d Objects
- Investigate option of turning materials
- Interaction between Module and Blender / other applications
- Build own 3D editor?
- Need GUI properties panel for printing
- Record expenses (in progress)
Multi-Player 2D Game – Outline
- GUI Map Editor
- Player GUI
- Network communication
- Server
- IA Monsters
- Quests
- Chat Room
- Map Editor Inventory
- Player Inventory
- Buildings
- Security
- Error Handling/Reporting
- Help
- Tutorial
- Feedback
Multi-player 2D Game – Drawings (1)
Map Edit GUI
Introduction
Long Time Ago…
Our civilization kept growing…
Greedy ruled the world…
Resources started lacking…
[IMAGE]
And a war for them began…
[IMAGE]
At the end, the world was destroyed…
[IMAGE]
A wasteland was instead…
[IMAGE]
Life was at the border of extinction…
[IMAGE]
However, some how…
[IMAGE]
Life managed to survive…
[IMAGE]
Now, in a new world….
[IMAGE]
Were previous damage still remain …
[IMAGE]
This world shall be explored again…
[IMAGE]
A new cycle has just began…
Multi-player 2D Game : Introduction’s drawings
- Right now, I am working in the introduction of the game by drawing the each scene.
Later, I will see to find a way to animate them. - I was checking for code and ideas. However, I think it is time for me to begin coding something.
Sometimes over-preparation is a way of procrastination. Tomorrow, I am going to do the first lines of code. - I decided to begin working on the map editor first. It is one of the hardest part but after it is done, it would be a great help and experience.
- I meet an old friend. He is doing some 3D projects. I told to him about these projects I am doing and seems to be interested. I will send him an email.
- I have the drawings of the map editor done so far. Still there are things I need to think about. My objective is to build a very simple, easy to use editor. Especially when I don’t have to much space.
Searching for open-source images for the 2D game
I found this website:
http://reinerstileset.4players.de/englisch.html
The author, Reiner Prokein, wrote ‘All the graphics, textures and meshes are freeware. Even for commercial Games. I just want my name in the Credits in the commercial case: Reiner “Tiles” Prokein. You can modify my graphics in every needed way to fit it to your needs: size, colour, fileformat, etc., you can reuse the textures’
Thanks Reiner for posting these images on the net, they will save me a lot of time which I need to program and do cinematic for the game.