Tip of my hat to the Apple Review Team because they had found a bug which I cannot replicate plus I can’t decrypt the crash report they gave me. Even do, I re-read over and over again the guideline that is supposed to teach how to read the crash report. I really wish Apple would […]
Posts with the apple tag
iOS and OpenGL ES Programming – Part 1
After finish my last project, Cupid-4-Stupid, for the Android Market, I decided to play around the iPhone/iTouch. I have many books and tutorial at my disposal; however, most of them do not reflex the changes that Objective-C have being doing. I will be adding references as a work cities at the end of the posting […]