Microservices: Technology

 icon-arrow-left Microservices: Design |  Microservices: Brownfield: Approachicon-arrow-right    Communication We have synchronous and asynchronous communication between the micro-services and/or clients. Note: In real world applications, we use a combination of both.   Communication: Synchronous This communication is based on making a request and waiting for a response. Communication can happens between services, with clients and with external services. […]

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Notes : Computer Graphics with OpenGL – Part 1

(Computer Graphics with OpenGL – Part 2) Next > NOTIFICATION: These notes are published for educational purposes. Using these notes is under your own responsibility and risk. These notes are given ‘as is’. I do not take responsibilities for how you use them. PDF Content: 2D geometrical transformation Translation Rotation Scaling Matrix representation and homogeneous […]

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