Notes : Computer Graphics with OpenGL – Part 6

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NOTIFICATION: These notes are published for educational purposes. Using these notes is under your own responsibility and risk. These notes are given β€˜as is’. I do not take responsibilities for how you use them.

PDF Content:

  • Bresenham’s line draw algorithm with octanes (continued)
  • Random notes
  • 2D transformation, clipping and filling
  • Transformation between coordinate systems
  • Translation of coordinate origin
  • Reflexion

Computer_Graphics_with_Open_GL_6

 

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© 2012, Alejandro G. Carlstein Ramos Mejia. All rights reserved.

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